Long ago, being an otaku, one of Japan’s hyper-obsessive subculture fans, made you sort of an outcast. People, especially respectable adults, didn’t really want to look at you, either out of embarrassment for your childish hobbies, or perhaps fear that having spent the last three days indoors had given you a case of shut-in cooties that would jump onto them.
That’s starting to change, though. More and more people are becoming comfortable identifying themselves as otaku, and while some still worry their fixations on fantasy are a drain on society, they’re definitely a boost to the economy, as shown by a survey that indicates spending is up in several sectors of the otaku world.
Like the combining segments of a giant robot, Japan’s Yano Research recently concluded two studies on Japanese otaku, one soliciting information from consumers, and the other from businesses. In the first, the firm polled 18,000 people between the ages of 15 and 69. Around 23 percent identified themselves as otaku (or said they believe others see them as such), an eye-openingly large number for a group that’s traditionally been defined as having tastes outside the mainstream.
Out of those who accepted the otaku label, one in three was either currently married or had been in the past. 13 percent had never been married but were currently dating, with another 19 percent having never been married and broken up with their previous romantic partner. The remaining 35 percent had no significant romantic experience, never being married, and having never been in a serious relationship.
The second half of Yano’s survey dealt with how much money subgroups poured into their personal otaku preferences over the last year. Let’s take a look at some of the standouts:
Idols (up 19.9 percent from last year, revenue of 86.3 billion yen [US $719 million])
Sales of pop idol-related products saw a huge surge from the previous year, rising to 86.3 billion yen (US$719 million) on the numerous backs of supergroups such as AKB48 and Momoiro Clover Z.
Vocaloids (up 19.2 percent, 8.7 billion yen [$73.8 million])
Musical artists who’re literally created by their producers also had a good year, with sales of Hatsune Miku V3 giving the segment a big boost.
Toy guns (up 23.1 percent, 8 billion yen [$67.8 million])
The makers of replica and airsoft guns enjoyed one of the biggest gains of the year, as the growing popularity of “survival games” in Japan means more and more otaku are looking to arm themselves.
Figures (down 0.2 percent, 31.1 billion yen [$263.7 million])
Preassembled decorative figurines, usually of the anime and video game variety, continue to attract a lot of cash. That said, sales were slightly down, meaning there’s probably just a little more empty space on the shelves and desks of Japan’s otaku right now.
Plastic models (up 2.2 percent, 25.4 billion yen [$215.4 million])
On the other hand, build-it-yourself plastic model kits saw increased interest this year, either due to good old human industriousness or the inspiration of seeing what a skilled hobbyist can do with the right painting technique.
Model trains (up 1.1 percent, 8.8 billion yen [$74.6 million])
Most Japanese homes aren’t nearly big enough to set up an extensive miniature rail network, but model train otaku still helped the sector chug along in 2014.
Dojinshi (up 2.2 percent, 73.2 billion yen [$620.7 million])
Helped by the continued shift to digital distribution, Japan’s self-producing comic creators are proving manga talent isn’t completely tied up by big-name publishers.
Romance games (up 10.2 percent, 13 billion yen [$110 million])
Dating simulators, whether aimed at guys or girls, tend not to require the most powerful hardware. With a number of mature, price-cut handheld systems, plus nearly every young Japanese urbanite sporting a gaming-capable smartphone, there’s no shortage of platforms for these all-ages games, and love is in the air, or at least on the screen.
Adult video games (down 5.1 percent, 18.8 billion yen [$159 million])
Whether you call them adult games, H titles, or eroge, it was a hard, hard year for interactive digital boning.
Boys’ love (down 0.5 percent, 21.4 billion yen [$181 million])
While it didn’t suffer the same letdown that adult video games did, Japan’s tales of fictional male-on-male love also failed to rise in 2014.
Cosplay (up 1 percent, 42.3 billion yen [$358.7 million])
Just like it does in reality, the fashion of anime and video game worlds is constantly evolving, and keeping up with the latest 2-D trends means shelling out for new goodies and materials.
Despite a couple of rough spots, overall, 2014 looks to have been a strong showing for the connected industry as a whole, and further proof that when it comes to their economic clout, the otaku are nothing to laugh at.
Source: IT Media

State of the otaku union 2017: Idols booming, boys’ love flat, erotic games drooping
Are anime and idol songs the musical choice of poor people? Income survey has some otaku worried
Toyota shifts otaku marketing into high gear with Vocaloid song, cosplay of car part girls 【Vids】
Nearly 70 percent of young Japanese women self-identify as otaku in survey
Survey reveals that more than 70 percent of otaku would choose their hobby over love
Japan has a new cute and clever sunblock for cat lovers
Kanji ice cream becomes a sell-out hit in Japan
Japan’s izakaya pubs closing at record pace, failing to attract foreign tourists
The story of our reporter P.K. Sanjun’s heart attack
Tokyo’s life-size Gundam anime mecha statue will be removed this summer
Suspected yakuza member arrested for having frequent flyer mile account
Do Bare Feet of a Gorilla slides really make your legs slimmer?
Starbucks Japan has a secret breakfast set…and a hack for when it sells out
You’ll never win cash or prizes or cash at this Tokyo pachinko parlor, and that’s why it’s so cool
Ichiraku Ramen-inspired ramen sets from Naruto anime pay homage to Naruto, Sasuke, and Sakura
Hundreds of rose bushes in bloom at Tokyo’s off-the-beaten-path, next-to-the-tracks flower street
This Tokyo Station sweets sensation sells out daily, but we finally got our hands on it
161-year-old Kyoto confectionary maker releases new edible Pokémon lineup
Studio Ghibli’s president is leaving the company. Will it change how they make anime?
7-Eleven Japan is releasing Greedy chocolate chip and whipped cream sandwiches
7-Eleven Japan now has ramen machines…but only at 41 stores
Let’s hike a Japanese mountain (that isn’t Mt. Fuji) – Mt. Tsukuba[Photos]
Japan’s 5.3 million beautiful Hitachi Nemophila flowers are now in full bloom[Photos]
The average age of Japan’s hikikomori shut-ins is getting older, survey shows
Japan enters Golden Week vacation period, survey shows one in three plan to ride it out at home
New Kyoto Converse sneakers celebrate Japan with traditional kimono fabrics for your feet
Japan’s new Pokémon jackets give you the look and powers of the Kanto starter trio
Japan now has gyoza doughnuts, and they taste like no other doughnut we’ve tried before
Studio Ghibli launches huge new anime movie T-shirt collection with special design details
Japan’s human washing machines will go on sale to general public, demos to be held in Tokyo
Starbucks Japan releases new drinkware and goods for Valentine’s Day
We deeply regret going into this tunnel on our walk in the mountains of Japan
Starbucks Japan releases new sakura goods and drinkware for cherry blossom season 2026
Japan’s newest Shinkansen has no seats…or passengers [Video]
Major Japanese hotel chain says reservations via overseas booking sites may not be valid
Put sesame oil in your coffee? Japanese maker says it’s the best way to start your day【Taste test】
No more using real katana for tourism activities, Japan’s National Police Agency says
Japan reportedly adding Japanese language skill requirement to most common foreigner work visa
Anime vs. idols? Latest annual otaku survey shows where fans are spending their money
Could you marry an otaku? Japanese people rank the geek hobbies they’d let slide for love
Japanese console game market shrinks to nearly one-third its size ten years ago
Overall attendance down as number of games goes up at 2014 Tokyo Game Show
Large majority of otaku in Japan want to keep being otaku after having kids, survey says
Nearly half of Japanese women in survey have an idol singer or anime crush
Meet Azuki and Matcha: The two newest vocaloids 【Video】
“No boys allowed” New Japanese cafe caters exclusively to female otaku (and there’s a nerd test)
Otaku dances like a Japanese idol in front of J-Pop idol at live event in Tokyo【Video】
Whack-an-otaku event held by idol singer unit in Tokyo【Video】
Tokyo church cancels anime singer’s concert because of her involvement with adult video games