
Gamer who loses interest at the climax finds out he’s not the only one.
One of the biggest differences between modern and early-era video game design is the concept of progress. Long ago, most games were single-screen skill challenges. Pac-Man, Galaga, and Asteroids all pretty much showed you your entire range of abilities and roster of foes within the first minute of play.
Nowadays, though, games are designed to continually introduce new play mechanics, environments, and enemy types, as well as plot developments. Ostensibly, the tail end of the game should be the very best part, since it’s when the stakes are highest, the challenge the most complicated, and your arsenal of skills the most sophisticated.
And yet, that’s right about the time Japanese Twitter user and light novel author Fumitoshi Hizen (@HizenHumitoshi) puts down his controller and stops playing.
私、ゲームをプレイしていて、エンディングが近づくとむしろ途端にクリアする気が失せて、しばらく放置してしまうんですが、そういう人いますか?
— 肥前文俊@ラノベ作家・漫画原作 (@HizenHumitoshi) October 11, 2020
“When I’m playing a game and get close to the end, I suddenly lose interest in beating it, and just stop playing it entirely for a while. Does this happen to anyone else?”
To clarify, Hizen isn’t necessarily talking about finally losing his patience after trying to slog through an unenjoyable game. It’s simply a phenomena that he experiences right about the time the developers were probably expecting maximum player excitement. Judging from reactions to his tweet, he’s not alone either, as comments included:
“I never imagined that I wasn’t the only one who feels this way”
“I have exactly this same syndrome as a gamer.”
“I get all the way up to the final part, then I go back to the beginning and start over instead.”
“I usually stop playing Pokémon when it’s time to fight the Elite Four.”
So what causes this? Sifting through the responses, a couple common themes pop up, one involving opposite-end-of-the-spectrum reactions to gameplay evolution. In terms of gameplay, a fun game needs to give you time to play around with new skills and mechanics after you’ve acquired them. That means you’re probably not going to be getting any broadly useful new ways to play at the very end of the game, which can make the game feel stale in its final chapter. On the other hand, games that do throw the player a major gameplay curveball for the finale can make all the skills they’ve spent the game up until then polishing feel pointless, destroying the sense of the hero’s hard work and determination being what saves the world.
“Strategy games are all about figuring out ways to get the best performance from your characters, and once you’ve done that in the mid-game part, the gameplay starts to feel like data processing.”
“If there’s some weird level design for the last boss’ area, I really lose interest.”
Story also plays a factor. Ordinarily, the climax should compel you to keep playing to see what happens next, but that doesn’t happen for gamers who feel like they can already tell where the story is going.
“I took a six-month break right before the last boss fights in Final Fantasy VII and Devil Summoner. I could predict what was going to happen next, so it felt like the story was already done. And it’s even worse if someone spoils the game’s plot for me.”
“In RPGs, once I know for sure who the last boss is going to be, I can pretty much see everything that’s going to happen with the rest of the plot.”
▼ The mysterious stranger with the creepy mask was the villain all along – what a twist!
There’s also the fact that many games are now trying to be as non-linear as possible, and with dozens of side quests that can be completed in any order or outright ignored, the primary storyline isn’t always particularly substantial or compelling.
“For games with a linear design, I play right on through to the end, since I can’t wait to see what’ll happen next. For games with a more open design, though, like The Elder Scrolls or Fallout, I stop before the end. Those kind of games are fun even if you don’t finish them…you’re enjoying just being a part of that world.”
And then there are those who don’t finish their games not because they don’t like them, but just because they don’t want them to end.
“I got right up to the end of Fallout: New Vegas, but it made me so sad to think about my adventure ending, so I made a new character and started all over.”
“For dating simulators, I can’t bring myself to get the best ending with each and every girl. If I do, I get so sad thinking about how there’s nothing more for me to come back to that game for. That’s why I’ve hardly made any progress in great games like Kanon, Air, and Clannad.”
Ultimately, it looks like the key to making an ending player want to play through is a difficult balancing act. The gameplay can’t just be a dull continuation of what the player has already been doing for hours on end, but it still needs to maintain a connection to the foundation its laid while providing something new. The same goes for the story, in that it can’t be completely predictable, but has to have laid enough groundwork that the emotional payoff is something players will want to see, even if it means bringing the narrative to a close.
Or video game developers can just adopt the Hideo Kojima philosophy.
Source: Twitter/@HizenHumitoshi via Hachima Kiko
Top image: Pakutaso
Insert images: Pakutaso (1, 2)
● Want to hear about SoraNews24’s latest articles as soon as they’re published? Follow us on Facebook and Twitter!
Follow Casey on Twitter, where he pretty much felt like he’d beaten Pokémon Sword after catching a Pikachu and evolving a Magikarp.



Japanese gamers vote for most frustrating, spirit-crushing video game
Video game spending is less attractive for a lover than gambling, Japanese survey says, but why?
‘An experience unlike any other’ – Japanese gamers heap praise on The Last of Us
New Video Game Evoland Turns Technological Advancement into a Game in its Own Right
Japanese police make first-ever YouTuber arrest for uploading video game gameplay videos
Rakuten randomly offers 58 New Year’s osechi feasts in Japan, but did we get a star or a dud?
We tried a Japanese egg steamer to achieve the perfect breakfast eggs without a stove
The Purple Lucky Bag from Village Vanguard is an extra-large waste of money
Starbucks Japan ready to get Year of the Horse started with adorable drinkware and plushies【Pics】
Mysterious light-up rainy night-sound Totoro figure doesn’t actually show a scene from the anime
Let’s cook up some noodles measuring 3.6 meters (12 feet) in length!【SoraKitchen】
Japanese osechi New Year’s meal lucky bag gives us way more than we bargained for
Sanrio brings some smiles to Evangelion with new collaboration merch line【Photos】
Japan’s human washing machines will go on sale to general public, demos to be held in Tokyo
Dragon Quest Burgers and Slime drinks are coming to McDonald’s Japan【Video】
Hayao Miyazaki says Happy New Year to Studio Ghibli fans with new art for Year of the Horse
Japanese beef bowl chain Sukiya’s 2026 Smile Box lucky bag basically pays for itself
We found possibly the quietest Japanese-style hotel in Tokyo’s bustling Shinjuku district
Cup Noodle tries an authentic Jiro-style ramen, but something’s not quite right
The best Starbucks Japan Frappuccinos we want to drink again in 2026
We revisited Sweets Paradise after a decade to see if Japan’s dessert buffet still delivers
That time Seiji called JASRAC to ask why he didn’t get paid royalties for his song being on TV
Japan’s oldest largetooth sawfish in captivity back on display in Mie Prefecture
Pizza Hut Japan’s hot lucky bags are perfect for a New Year’s pizza party
7-Eleven Japan starts new temporary luggage storage service in over 300 branches
Disillusionment at Tsukiji’s tourist-target prices led us to a great ramen restaurant in Tokyo
Starbucks teams up with 166-year-old Kyoto doll maker for Year of the Horse decorations【Photos】
Tokyo considering law requiring more trash cans following litter increase in heavily touristed area
Tokyo’s Tsukiji sushi neighborhood asks tour groups to stay away for the rest of the month
Tokyo event lets you travel back in time, for free, to celebrate 100 years since Showa era start
Japan may add Japanese language proficiency, lifestyle classes to permanent foreign resident requirements
Sanrio theme park in Japan announces plans to expand into a Sanrio resort
Stamina-destroying “Paralysis Noodles” are Tokyo’s newest over-the-top ramen innovation
Survey asks foreign tourists what bothered them in Japan, more than half gave same answer
Japan’s deadliest food claims more victims, but why do people keep eating it for New Year’s?
We deeply regret going into this tunnel on our walk in the mountains of Japan
Studio Ghibli releases Kodama forest spirits from Princess Mononoke to light up your home
Major Japanese hotel chain says reservations via overseas booking sites may not be valid
Put sesame oil in your coffee? Japanese maker says it’s the best way to start your day【Taste test】
No more using real katana for tourism activities, Japan’s National Police Agency says
Starbucks Japan reveals new sakura drinkware collection, inspired by evening cherry blossoms
Updated cherry blossom forecast shows extra-long sakura season for Japan this year
“How is playing games going to help you in the future?” Japanese gamer has perfect comeback
Japanese gamers with “Multiplay Phobia” avoid online play so they won’t cause trouble for others
Why do Japanese gamers spend so much more money on mobile games than anyone else?
Metal Gear’s Hideo Kojima: Endings “the least necessary part” of a game for overseas players
Japanese gamer mom wants kids to unlock the achievement of beating a game without Internet guides
Nintendo says there are no game overs, EVER, in upcoming Super Mario Odyssey
Salaryman stranger at game center turns out to be ultimate video game ally for Japanese youth
10 stalled Japanese game franchises that deserve a sequel, according to gamers
Enormous BETA right before your eyes?! Muv-Luv VR demo event report
Ghosts ’N Goblins is even more difficult when you play it as a three-person co-op game 【Video】
New Pokémon mobile game, Pokéland, announced, immediately enters alpha testing with 134 species
League of Pokémon? Fans aren’t too happy about new Pokémon MOBA game from China’s Tencent【Video】
Video shows 13 experiences every Japanese gamer had with Nintendo’s Famicom
Japanese arcade owner arrested for allegedly rigging crane games to be unwinnable
Survey reveals why Japanese players quit Pokémon GO, and it’s likely not for the reason you think
Buy, play, quit – 10 videogames Japanese players gave up on
Leave a Reply