Right now at the Pacifico Yokohama Convention Center, Japan’s largest video game developer conference, the CEDEC (Computer Entertainment Developer’s Conference) is in full swing. In order to gain a clear understanding of the type of people who make the industry what it is, the event’s organizers also conducted a survey that covers just about everything from marital status to time spent tied to a desk each day. The results give us a sneaky peek at the demographics and professional lives of the people who bring us the games we love, so we couldn’t help but share.
The purpose of the questionnaire, answered by 473 attendees, is to provide those hoping to work in the industry with a clearer understanding of the backgrounds and career paths of its professionals.
James Brown’s It’s a Man’s Man’s Man’s World may have been created as an anachronistically chauvinistic declaration of love, but the title works just as well for describing the game industry, as over 85 percent of the respondents were male, with an average age of 34.
Gamers and technological professionals alike may have a stigma as unromantic, but 41 percent of the developers who attended are married. Three-quarters remain childless, though, with 12.5 percent having a single child and 11.4 percent with two rugrats. The miniscule group with three kids or more is in keeping with modern Japanese societal trends of families becoming smaller and smaller due to housing and education costs.
As for education, 39 percent of respondents are graduates of game-design or similar post-secondary technical schools. 36 percent have bachelor’s degrees, and another 11 percent a master’s as well. And as a harsh wake-up call to anyone looking to jump straight into the field, a paltry seven percent listed high school as their highest completed level of formal education.
The most common educational specialization was computer/electrical engineering, at 24 percent. Another 20 percent gave their specialization as art, music, or design, and another 12 percent as media or entertainment studies.
Playing straight into the stereotype, not one of the developers surveyed had an educational background in kinesiology. And despite Metal Gear series creator Hideo Kojima’s well-documented love of pharmaceuticals and pathogens, none of the respondents had been inspired to major in medical sciences, either.
The recent rise of smart phones and tablets was reflected in 47 percent of respondents currently preparing titles for such mobile devices. Although dedicated game consoles like the PlayStation 3 accounted for the largest block with 54 percent of the survey participants currently working on projects for them, smart phone/tablet production edged above even the level for handheld video game systems like the Nintendo 3DS. As a cultural wrinkle, pachinko machines, which are utilizing increasingly sophisticated visuals and interfaces, get lumped in with video games at CEDEC, with 7 percent of the respondents involved in their creation.
Tokyo is definitely the place to be if you want to work in the industry, with four-fifths of respondents working in the metropolis or its neighboring prefectures. Central Japan, including the cities of Osaka, Kobe, and Kyoto, accounted for a scant 13 percent of workplaces. Hiroshima was one of the many prefectures without a single representative, so pardon us as we shed a tear for its now-defunct shoot ‘em up software house extraordinaire, Compile.
▼ Sigh…at least we’ll always have The Guardian Legend
Respondents had an average of 11 years of industry experience, with most having been at the same company since seven years ago. Job changes tended to be infrequent, with 39 percent having never switched companies, and over 70 percent having done so less than three times over the course of their career. A quarter now work in organizations with between 100 and 299 employees, with another 20 percent in monolithic development companies with over 2,000 workers.
The average annual salary reported by lead programmers was 5,200,000 yen (US $52,000), while the top earners are producers at 10,120,000 yen a year. Somewhat surprisingly, the average for heads of sound and music development, 5,830,000, is above that of programmers on comparable rungs of the corporate ladder.
As you’d expect from a busy industry in a country that prides itself on working long and hard, the developers put in an average of 66 hours at their desks each week during crunch time for their projects, which means a lot of late nights and/or weekends at the office.
Still, “too busy” was only second on their list of stress sources at 12 percent, topped by concerns about meeting performance targets at 15 percent. Proving that workers everywhere have pretty much the same gripes, four percent said they didn’t like their boss, and a similar number said they have a coworker they don’t get along with.
That said, by and large the respondents are happy with their work, with the 46 who characterize themselves as satisfied or very satisfied outnumbering the 26 percent who answered oppositely. When asked about why they chose and continue to work in the industry, only five percent listed a high salary as their primary motivation. 60 percent said they simply enjoy making games, with numerous others citing the opportunities their jobs present for them to be creative and express their individuality.
Sources: Jin, Inside Games, CEDEC

Live with parents or burn through your savings? Survey of young anime workers draws bleak picture
And the most popular video game developer in Japan is…
More than half of young anime workers live with their parents or receive money from them【Survey】
Survey reveals the most-played Pokémon games in Japan among other generational trends
Japanese smartphone users rank the 10 mobile phone games they play the most
Japanese convenience store Lawson launches new “mini supermarket” chain, L Minimart
Japan’s adorable pudding chick becomes a transit card mascot
Starbucks Japan has a problem with its sell-out breakfast that might annoy solo diners
Pikachu cakes and other adorable Pokémon 30th anniversary food coming to Tokyo luxury hotel
Starbucks Japan releases a new limited-edition Frappuccino inspired by espresso affogato
Osaka is hosting a “hentai” event, but it’s probably not what you think
Japan’s cafe that won’t let you go home until you solve a puzzle is opening in Osaka’s canal district
Studio Ghibli still doesn’t allow its anime to be streamed online in Japan, and here’s why
Gigantic gacha machine appears in Tokyo department store for capsule toy celebration
Sushi Pizza surprises diners in one of the best food destinations in Japan
Japan’s real-world Pokémon hot spring’s first photos are here![Photos]
Tokyo’s new extra-expensive ramen restaurant is dividing opinions, so we tried a bowl
Gundam teams up with 300-year-old daruma maker for wood-carved anime mecha figures[Photos]
Krispy Kreme releases new limited-edition fox doughnuts at only four stores in Japan
The Japan Burger Championship 2026 in Yokohama next month is the ultimate battle of the beef
Mr. Sato takes a walk on Tokyo’s American-style street to get some American/Japanese ice cream
Japan’s instant ramen snack theme park features an athletic course even adults can enjoy
Two new Sailor Moon art manhole covers are coming to Usagi’s real-world Tokyo neighborhood
Tokyo’s life-size Gundam anime mecha statue will be removed this summer
The average age of Japan’s hikikomori shut-ins is getting older, survey shows
Ichiraku Ramen-inspired ramen sets from Naruto anime pay homage to Naruto, Sasuke, and Sakura
Japan enters Golden Week vacation period, survey shows one in three plan to ride it out at home
Kanji ice cream becomes a sell-out hit in Japan
Japan’s new Pokémon jackets give you the look and powers of the Kanto starter trio
Japan now has gyoza doughnuts, and they taste like no other doughnut we’ve tried before
Japan has a new cute and clever sunblock for cat lovers
Japan’s human washing machines will go on sale to general public, demos to be held in Tokyo
Starbucks Japan releases new drinkware and goods for Valentine’s Day
We deeply regret going into this tunnel on our walk in the mountains of Japan
Starbucks Japan releases new sakura goods and drinkware for cherry blossom season 2026
Japan’s newest Shinkansen has no seats…or passengers [Video]
Major Japanese hotel chain says reservations via overseas booking sites may not be valid
Put sesame oil in your coffee? Japanese maker says it’s the best way to start your day【Taste test】
No more using real katana for tourism activities, Japan’s National Police Agency says
Japan reportedly adding Japanese language skill requirement to most common foreigner work visa
Japan’s 5.3 million beautiful Hitachi Nemophila flowers are now in full bloom[Photos]
Anime and video game backgrounds now free to download for video conference calls
Video game spending is less attractive for a lover than gambling, Japanese survey says, but why?
Japanese factories turning work progress into video game progress with help from Fortnite maker
Which jobs in Japan have the most and least overtime? Survey investigates
Survey ranks Tokyo as the most desirable Japanese prefecture to live in, bumping Kanagawa to #2
Over 50 percent of single Japanese women in their 20s struggle to make ends meet, survey says
Video game maker Capcom promises to increase worker salaries by 30 percent
How much money do you need to live in your own apartment in Japan?【Survey】
Lots of Japanese parents want their kids to work for Nintendo, but not just for the money, survey says
Game carts that plug into your phone – We took a peek at Pico Cassette at Tokyo Game Show
Study reveals too much Internet and video games is bad for your grades
Zelda isn’t the Nintendo anime adaptation Japanese fans want to see most, survey says
Japanese game developer reveals the rags-to-relevance tale behind his mobile JRPG
Anime girls are waiting for you to tell them about your real-life poo for new game’s microtransactions
Young Japanese adults in survey don’t even want to live to Japan’s average life expectancy
Japanese mom considers cutting off financial support for son who wants to make porn games