Not so long ago, Japanese developers absolutely dominated the console video game market. As time went on, though, developers from other nations started chipping away at that massive market share, particularly as consoles and PCs become more similar to each other in performance profiles.
In particular, Japanese studios haven’t responded to consumer demand for first-person shooters. Franchises such as Electronic Arts’ Battlefield and Activion’s Call of Duty are practically a license to print money, with incremental, near-annual updates that open the floodgates on huge revenue streams for their publishers.
But could the reason Japanese video game makers haven’t embraced the first-person shooter have something to do with Japan’s history?
At the most recent iteration of the Infinity Ventures Summit for technology professionals, moderator Yasufumi Ono reported that the market share of Japanese companies has shrunk to just 30 percent in North America and Europe, and to a paltry 13 percent worldwide. There’s no denying that this is at least partly due to Japanese developers not offering the types of titles gamers internationally want to play. Grittily realistic, military-themed first-person shooters regularly top sales charts, but Japan has yet to produce a single standout hit of this type.
One could argue this is a case of Japanese studios, as a whole, failing to accurately predict where consumer tendencies were going, similar to the crushing blow dealt to Sega when it hedged its bets by not going all-out on the polygon rendering capabilities of its 1994 Saturn system. Some professionals, though, feel there are deeper historical and cultural issues at play here.
“If we’re talking about games for casual users, there isn’t much difference from market to market in what makes a hit,” said Harunori Satomi, president of Sammy Networks and Sega Networks, speaking at the summit. He cited the international success of titles like Candy Crush and the puzzle games designed for use with the Line social network system.
But as you move into content for hardcore gamers, Satomi argues, differences start to emerge, much like how different countries favor different sports. “Europeans and North Americans like strong people, so the main character has to be a fully-grown, middle-aged man.”
“On the other hand, in Asia, people like stories about middle or high school students growing up or becoming stronger,” Satomi continues. “As you make games for more dedicated players, I think you have to be aware of those differences.”
Would Final Fantasy XIII have had higher domestic sales with a younger central character than over-the-hill, 21-year-old Lightning?
If true, Satomi’s supposition is a telling point that goes a long way in explaining the resistance towards first-person shooter in the Japanese market, and thus why the country’s top developers are reluctant to work in the genre. The most consistently popular first-person shooters are visceral action titles with heavy ostensible parallels to real-world militaries and conflicts, and dropping a cast of teens into one would steer the narrative into some pretty heavy, fun-sapping issues regarding the psychological plights of actual child soldiers.
That’s not to say war isn’t incredibly psychologically draining for adults, but sidestepping such discussions, in favor of getting back to gameplay, is a little easier when your protagonist is a grizzled combat veteran just stepping onto the battlefield once again. That’s exactly the sort of main character Japanese gamers aren’t interested in assuming the role of, though, the Sega exec believes, and not just necessarily for age-related reasons.
“Only the countries that won World War II play war-based video games,” Satomi asserts.
Kenji Kobayashi, who represented fast-growing mobile game developer DeNA at the conference, voiced his agreement. “Whether in movies or TV or whatever, I think that at some point, there’s a delineation between the entertainment tastes of people in countries that are used to consuming war-themed entertainment and those that aren’t.”
Military-based first-person shooters weren’t the only place in which Kobayashi saw such a divergence. He also pointed to the difficulty American comic books have had in finding a foothold in Japan, as well as a general disinterest in movies and TV focusing on American street gangs. “They just don’t click, as far as entertainment goes.”
Of course, Japan already has plenty of domestic comics and stories about street gangs, so this may have more to do with market saturation than cultural differences.
Kobayashi’s comments also lent support to Satomi’s theory that Japanese gamers often value seeing the characters and story develop, even at the cost of freedom from a gameplay standpoint. “Japanese companies can’t make a game like Skyrim” he feels. “In an open world game like that, you can spend 30 minutes playing and still not have any idea what you should do next. I think Japanese gamers prefer having a more defined route to the story for them to follow,” he concludes.
As someone who’s spent a ridiculously long amount of time hunting Skyrim’s pseudo-walruses for sport, I have to admit he’s got a point.
Sources: Jin, Yahoo! Japan

Sega/Nintendo rivalry coming to theatres with Console Wars movie
Old-School console war reignites: Sega releases mini Mega Drive/Genesis against tiny Nintendo NES
Sega apologizes after exec says Puyo Puyo players eat beef bowls with cheese
Sega’s video game consoles to live again as cute anime characters in Sega Hard Girls
Is Disney ripping off Nintendo’s Splatoon with its new Squid Wars minigame? Fans say “It sure is”
Japan releases first official sakura cherry blossom forecast for 2026
Visiting Japan’s Gyarados Pokémon park in the city with a special connection to Magikarp【Photos】
We traveled almost 400 miles to get popcorn from this ninja machine, but do we regret it?【Photos】
36th Annual International Snowball Fight Competition to be held in Uonuma this February
Umamusume anime cosplayers make news in U.S. for their pro football fandom【Video】
Best all-you-can-eat sushi in Tokyo? High-end restaurant wows with great value-for-money deal
Minecraft User Decides to Make Kinkakuji, Eventually Creates the Entire City of Kyoto
Gorgeous Chinese woman creates one of Japan’s favorite mobile games, encourages microtransactions
Kyoto’s pinkest, cutest new restaurant is the start of a new life for retired train cars
Kawaii Monster Land getting set to become Harajuku’s newest whimsical underground wonderland
Starbucks Japan releases new drinkware and goods for Valentine’s Day
Starbucks Japan releases new Frappuccino and latte for Valentine’s Day
Massive manga collaboration bringing 100 years of Shueisha manga to Uniqlo T-shirts【Photos】
Majority of Japanese women in survey regret marrying their husband, but that’s only half the story
Totoro cream puffs and Catbus cookies are finally available in downtown Tokyo
Japan’s kid-friendly ski program is now selling Pikachu snowboards for a limited time only
Japanese women showing rebounding interest in giving Valentine’s Day chocolate【Survey】
McDonald’s Japan releases a Mushroom Mountain and Bamboo Shoot Village McFlurry
Ramen restaurant’s English menu prices are nearly double its Japanese ones, denies discriminating
10 times to avoid traveling in Japan in 2026
Starbucks Japan ready to get Year of the Horse started with adorable drinkware and plushies【Pics】
Our 52-year-old pole dancing reporter shares his tips for achieving your New Year’s exercise goal
7-Eleven Japan starts new temporary luggage storage service in over 300 branches
Disillusionment at Tsukiji’s tourist-target prices led us to a great ramen restaurant in Tokyo
Japan may add Japanese language proficiency, lifestyle classes to permanent foreign resident requirements
Lacquerware supplier to emperor of Japan and Pokémon team up for new tableware
Survey asks foreign tourists what bothered them in Japan, more than half gave same answer
Japan’s human washing machines will go on sale to general public, demos to be held in Tokyo
We deeply regret going into this tunnel on our walk in the mountains of Japan
Studio Ghibli releases Kodama forest spirits from Princess Mononoke to light up your home
Major Japanese hotel chain says reservations via overseas booking sites may not be valid
Put sesame oil in your coffee? Japanese maker says it’s the best way to start your day【Taste test】
No more using real katana for tourism activities, Japan’s National Police Agency says
Starbucks Japan reveals new sakura drinkware collection, inspired by evening cherry blossoms
Updated cherry blossom forecast shows extra-long sakura season for Japan this year
Musician claims game publisher EA tried to buy his endorsement of Star Wars: Battlefront
Sony’s PlayStation turns 20 years old, we look back at how it all began and the games we loved
Sega throws ‘90s-era jabs at Nintendo in new video for latest Sonic game【Video】
Sonic the Hedgehog’s creator isn’t happy about Sega giving away Sonic 2, Nights for free on Steam
Sega suspends sales of yakuza video game after actor/musician is arrested on cocaine charges
Lonely this Christmas: Japanese gamers feeling left out in the cold as new consoles launch elsewhere
Are these the five weirdest video games of all time?
Street Fighter II creator Yoshiki Okamoto talks games and his new project, Monster Strike 【Interview】
Historical Japanese swords turn into hot and battle-hardened Blade Boys in new video game
Why Puppeteer is one of the grandest romps ever to grace the stage 【Review】
Leave a Reply