Red Cross
When a 17-year-old who lives in a sanitarium with bandaged wrists and a fang tooth asks for blood, fans come running from around the country.
No money is needed to take part in this survival game — all the organizers want is that precious blood of yours.
The International Red Cross has recently been pushing for so-called “hyper realistic” video games to follow international humanitarian laws and penalize players for their in-game crimes, such as gunning down civilians. Last month, the organization on its Japanese site posted an explanation about why it decided to press for this. As expected, gamers had mixed reactions to the announcement with some decrying the “over-regulation” of their hobby, while many thought it was a much-needed change to the industry.
The Japanese Red Cross Society recently released a summary of countries and territories that sent donations (as of the end of 2012) to the organization following the Great East Japan Earthquake. Topping the list were the United States and Taiwan, number one and two respectively, with donations in excess of 2.9 billion yen (approx. US$29 million) each. A total of 22.7 billion yen was received from 179 countries and territories, including from among the world’s poorest nations. Drawing the attention of some Netizens was the fact that neighboring South Korea failed to make the top 20.
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