Back in the heyday of Nintendo’s NES, video game hardware wasn’t advanced enough to handle the kind of polygon-based visuals that are the industry standard today. Instead, artists had to bitmap their characters.
Bitmapping involves laying down squares of color, called pixels, to form an image. It’s essentially a digital mosaic, and with enough time and dedication, you could perfectly recreate the cast of your favorite 8-bit classic using a sheet of graph paper.
Or, as one retro fan in Japan recently did, a screen door.


















































