Mario Maker
Super Mario Maker, the toolkit/game for Wii U that allows Mario fans to build their very own levels using a vast array of items and characters from the games’ universe, is without a doubt a huge hit. Players had been craving the ability to DIY their own levels for the classic series pretty much since the original handful of games were released for the original NES.
One addition to the game that players never expected to see was the inclusion of the crazy “Weird Mushroom”—originally a glitch in the first Super Mario Bros.—which turns Mario into “Skinny Mario,” a creepy, distorted Mario whose lanky limbs wiggle about all over the place with each (giant) jump.
Skinny Mario was, to put it lightly, not well-received by the gaming community, and Nintendo had a golden opportunity to fix it when it released the first update to the game a few days ago. Except, instead of doing away with Skinny Mario, Nintendo actually decided to include even more, super creepy, Skinny Mario appearances.
In an effort to help alleviate the massive amount of horrible levels that have made it into the Super Mario Maker universe, Nintendo tasked its pigeon friend/Mario Maker extraordinaire Yamamura-san to show us how to correctly create a level. In the first comic, Yamamura-san literally poo-pooed all over novice-creator Mashiko’s level, and then gave her some homework to help her become a better builder.
But the first comic did little to alleviate the amount of terrible levels online, so Nintendo Japan has put out a sequel comic to try and clean up the mess. This time around, Yamamura-san checks on Mashiko’s homework and continues to offer sage level-building advice.
Does he give her level a star? Or is it an insta-skip? Read on to find out!
So we all know that Super Mario Maker for the Wii U is awesome. With everything from music levels to ridiculously hard challenges to millions and millions of other courses in between, you can never run out of things to do.
However with so many levels out there, plenty of them are far from perfect, and some of them outright troll the player. So in an effort to try to educate the gaming populace in the art of not making horrible levels, Nintendo Japan has released some helpful comics to help us all become better builders.
Ready to be educated in the way of making Mario by a pigeon? Then read on!
Well, that didn’t take long. It was just a couple of days ago that we took a look at Mario Maker user PangeaPanga’s course titled Pit of Panga: P-Break and shook our heads in awe at its diabolical difficulty. While it’s true that Nintendo doesn’t allow you to upload Mario Maker levels unless you can prove they’re beatable, we wouldn’t have been surprised if no one other than PangeaPanga himself was able to clear his creation.
But in less than a week, the hardest of the hard-core have risen to the challenge, and while this video of a Japanese gamer finishing the level is a display of some impressive platforming skills, what really makes it worthwhile is the surge of adrenalin that sends him shouting his victory to the heavens, and how it leaves his body in pain and his psyche tattered as he breaks down in tears of joy at his gaming accomplishment.
The first day of E3 2014 has come to a close and our heads are spinning from all the Gamecube throwback controllers and unexpected Just Dance participants…or are we still just a little queasy from that Oculus Rift demo (more on that soon!)? Either way, we feel so lucky to have been a part of this huge event and want share some of our favorite photos from the day.
Let the photo dump begin!