For those of us that find it hard to believe that the NES (called “Famicom” in Japan) turned 30 this year, Nintendo is putting out an album of 26 of the best theme songs from classic games like Super Mario Brothers, The Legend of Zelda and Metroid. The two-disc album comes out December 4, making it the perfect holiday gift for that person in your life that loves the simple 8-bit tunes of yesteryear.
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In a recent article from Famitsu, the weekly video game magazine considered by many Japanese gamers to be the authority when it comes to their medium of choice for entertainment, a list showing the current total video game sales for all platforms in Japan between January 1, 2001 and September this year caught the attention of gamers both at home and abroad. Aside from the fact that the number of games sold in Japan over the last decade or so is simply staggering, Nintendo’s dominance in its home territory when it comes to total software sales is quite remarkable.
Join us after the jump as we see Japan’s 10 most popular video games of this century so far, and how, with a little help from some clever pocket monsters, Nintendo is absolutely raking the cash in.
The International Red Cross has recently been pushing for so-called “hyper realistic” video games to follow international humanitarian laws and penalize players for their in-game crimes, such as gunning down civilians. Last month, the organization on its Japanese site posted an explanation about why it decided to press for this. As expected, gamers had mixed reactions to the announcement with some decrying the “over-regulation” of their hobby, while many thought it was a much-needed change to the industry.
Ladies and gentlemen of the gaming world, those entire summer breaks spent parked in front of that hulking box of a rear-projection TV (but it was 60-inches!) with your N64 controller in hand were actually productive despite what your mother said. Thanks to the hard work of researchers in Berlin, we now know that playing Super Mario 64 is scientifically proven to increase your brain size. Which goes to show that a lot of things your mother told you as a kid were probably false. So go ahead, stop listening to your mom, your brain is probably bigger than hers now anyway.
Heads up, Vocaloid fans, the fifth entry in the “DIVA” rhythm music game series is heading to Sony’s sexy portable. More info and in-game footage after the jump.
【Updated!】Sony’s Japan-only portable gizmo “PocketStation” returns as a PlayStation Vita application
After releasing a teaser video last week promising an announcement on November 5, Sony Computer Entertainment Japan has revealed that its “PocketStation” brand is officially making a return, though it’s not quite as exciting as we had all hoped.
The original PocketStation was a tiny device released in Japan back in 1999 and very like Sega’s own Dreamcast VMU tech. Essentially a memory card “micro-console” with a simple LCD screen, when used with the original 32-bit PlayStation the device could be used to save data from games and play themed mini games on the go. PocketStation even came with infrared capabilities, meaning that saves could be passed between gamers anywhere and everywhere, which, back in the days before cloud storage, was considered pretty magical.
This new “device”, however, will be entirely for PlayStation Vita and arrive via a download from the PlayStation Store, it has been revealed.
Lonely this Christmas: Japanese gamers feeling left out in the cold as new consoles launch elsewhere
It’s been a few months now since gamers in Japan learned that, unlike the majority of the developed world, they would not be enjoying next-gen consoles at home this Christmas. While both North and South America, the UK, Europe, even our pals down-under in Australia will be stroking their shiny new hardware and yelling at friends for leaving greasy fingerprints on it, video game fans in Japan will be left to either play with their existing consoles or try to import.
Sony and Microsoft’s decisions to focus on Western territories for the launch of their respective new consoles certainly makes good business sense – after all, the Christmas period accounts for between 30 and 40 percent of annual video game sales, and the West is by far the more lucrative market – but reports here in Japan suggest that some gamers’ perception of Sony in particular has been harmed by the move, with some once loyal fans saying that they feel the company is simply “not taking things seriously” anymore.
As much as we like to think of ourselves as free thinkers and immune to corporate advertising, there’s no denying that brand names have found their way into pretty much every facet of our daily lives. Many North Americans routinely use “Kleenex” in place of the word tissue; in the UK it’s not unusual to hear people say that they’re about to “hoover up” when referring to running a vacuum cleaner; and in its heyday pretty much any portable gaming device was casually referred to as a Gameboy.
The likes of Nintendo and Sony have been household names for years, but did you ever wonder where these names come from and what they might mean in their native language? Author of Japanmanship and game developer James Kay sheds some light on the origins of the names Japan’s biggest video game companies use, from Capcom to SNK, and has generously shared a few snippets of info with RocketNews24 for our enjoyment and nerdy enlightenment.
Find out where those world-famous names really come from after the jump.
I think I speak for all men, and a good number of women as well, when I say we’d appreciate more direct communication in our romantic relationships. For most of us, there comes a point, usually sometime around when we finish school, where our tolerance for doubletalk and subterfuge from the person we’re dating drops off dramatically.
No one really enjoys playing mind games in their quest for love. Especially, as some people in Japan are showing, action video games like Capcom’s Monster Hunter can be a much better way of finding your soul mate.
There’s never been an easier point in history to waste time than now. Especially with the advent of video games and their gradual evolution into slot machine-like addiction engines, more and more kids are electing to forgo homework, jobs and even college to sink more time into their favorite title.
And parents should let them go ahead and keep doing it, according to Yoshiyuki Tomino, creator of the epic space opera anime franchise Gundam.
What’s better than a ripoff of a top-selling game? A ripoff of a top-selling game featuring characters ripped off a top-selling anime!
If you own a smartphone and occasionally (or heavily) dabble in mobile games, you should have come across Puzzle & Dragons, one of the top grossing puzzle games available on both iOS and Android platforms. The Japanese developed mobile game’s tremendous success worldwide has led to many envious game developers producing “inspired” games of a similar genre.
Now, it is almost common knowledge that the Chinese are geniuses at creating imitations of anything and everything, so everyone would have expected them to make a pirated version of the monster-battling puzzle game eventually, but they have yet again managed to exceed expectations, incorporating characters and themed events based on one of the year’s hottest anime, Shingeki no Kyojin: Attack on Titan.
While you’re trying to sneak your way past Clickers or making it rain at a Los Santos strip club, do you ever stop to think about those men and women who have slaved away for countless hours, trying to bring you the best game possible? And with every good group of game developers, you have to have a place to house them while they work, so here’s a look inside the walls of some of the biggest video game companies in the world.
Originally a particularly polite way of saying “you,” the Japanese word otaku evolved into a label for anyone with an obsessive, passionate devotion to their hobby. While most commonly associated with anime fans, the term is also applied to hardcore video gamers, technology buffs, and even auto enthusiasts.
Much like “geek,” otaku was initially a derogatory term, but has lost a lot of its sting and become largely co-opted in recent years. Still, it’s important to not let yourself get too wrapped up in your hobbies. Conveniently, there’s now a mathematical formula to determine if your otaku-ness has become too much for your own good.
Even the greatest of heroes meet their end eventually, whether they be staff-wielding wizards or portly plumbers. With this incredible sculpture, Polish artist Kordian Lewandowski presents the demise of none other than our favourite 8-bit champion, Super Mario. And as sad as it is, it’s really quite breathtaking.
You can’t keep a good plumber down, and Super Mario Bros. is still going strong decades after it first launched. Veteran players will no doubt already know the locations of every hidden block, the route to every warp zone, and how to score easy extra lives by bouncing Koopa Trooper shells off staircases, but this last trick for unlimited 1-Ups isn’t so easy. Yup, it turns out that sometimes if you want infinite lives you actually have to work for them.
On September 25 at Tokyo District Court, 42-year-old mother of four Shizu Shigeta took the stand in a packed courtroom, accused of killing her five-year-old son.
Teary-eyed and clinging to a handkerchief as she spoke, the defendant admitted that she had caused the death of her son, Koushi, after sealing him inside two plastic garbage bags and then falling asleep beside him while under the influence of sedatives and alcohol.
We fell in love with Sony’s new PlayStation Vita Slim the very first moment we got our sweaty little hands on a demo unit at this year’s Tokyo Game Show, but this new commercial, which features rocking gaming penguins of every colour the new device is available in, made us even more eager to buy one.
A tweet from Nintendo writer Chad Concelmo earlier today revealed that the Japanese video game giant will be adding a new bad guy character to its forthcoming Wii U title, Super Mario 3D World, and it is ridiculously cute.
We’ve been squishing walking mushroom Goomba characters for decades now, but this furry little guy is bound to make some gamers pause for thought before hitting the jump button and ending its pudgy little life. Say hello to the Cat Goomba!
Boredom on the road can lead to serious accidents as drivers become less alert or more reckless driving down straight and well lit roads. So perhaps there is some merit in the idea that more dangerous road conditions can lead to safer and more attentive driving.
Take this bridge which connects Japan’s Highway 194 with Highway 299 over the Niyodo River in Kochi Prefecture. Lacking any barriers or guard rails drivers must keep a steady wheel when crossing the Nagoya Low Water Bridge (no relation to the prefecture).
It might be nearly 30 years old, but the original Super Mario Bros. remains one of the most beloved and played old-school platformers in the world. There’s something about goomba stomping, block smashing and Bowser boiling that people just can’t seem to get enough of, and modders continue to tinker with the basic gameplay and build original levels to this day.
The following video, apparently taken at Gamescom last month, shows the efforts of 974 players as they sprint through a custom-made level against the clock. Combining their runs into a single video results in what can only be described as an 8-bit river of Marios, cascading over pipes and mushrooms, hell-bent on reaching the princess, and it makes fantastic viewing.


















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