Once he was just a junior high kid who drew a Mega Man robot, but now he’s one of the most beloved comic artists in the world.
Mega Man
Come on guys, it’s not like they’re going to make Mega Man a hoarse chubby baby with a speaking disorder…twice.
Time to look back at the fine history of Mega Man… except the Captain N stuff. Let’s all agree to forget about that.
Intricate process creates characters that look as cool now as they did in the 8-bit and 16-bit eras.
YouTuber Aura Puffs assigned themselves a seemingly impossible task: using only one SNES controller simultaneously play through Megaman X and Megaman X2. The limitations also include no save states, pausing one game while playing another, or anything else that would take most of the challenge out of the process.
While some video game characters have settled into more or less permanent relationships with their publishers, like Nintendo’s Mario or Bandai Namco’s Kazuya and Heihachi Mishima, not every digital hero gets to enjoy a never-ending string of sequel appearances. For example, it’s been five years since the release of Mega Man 10, which so far serves as the final installment in the action platforming series.
But the Blue Bomber’s memory lives on in the hearts and minds of the many fans he acquired during his salad days following his 1987 debut. So even if publisher Capcom has kicked Mega Man to the curb, you can still show your love for the character with these retro-cool Mega Man kicks.
Back in the 1980s and ‘90s, it wasn’t unusual for Japanese video games to be released internationally with box art different from that which was used at home. Many overseas publishers worried that the original versions were too cutesy, concluding that the covers needed an extra dose of testosterone in order to appeal to machismo-seeking non-Japanese gamers.
The logic itself is sort of shaky, but what made things worse was how most of the new box art bore little resemblance to the in-game designs, plus rarely looked appealing even when judged solely on its own non-existent merits. While much of this lazily produced art has been fittingly forgotten, there are some things you just can’t unsee. Like discovering a dead pigeon inside your bag of fast food takeout, the North American cover of the very first Mega Man has been burned into the memories of older gamers, and the pudgy sci-fi hero has now made the jump into three-dimensional space with his own figure.
Take a quick look at the character-packed image above. That’s a whole lot of faces, right? And in the 20 years since Sony’s first video games console was released, they’ve all appeared on some PlayStation platform or other. Even if you’re more of an Xbox kid or a PC gamer, you have to admit that’s an impressive lineup, and for older PlayStation fans especially it’s bound conjure up a lot of happy gaming memories.
But in creating this image in honour of 20 years of PlayStation, it would seem that someone over at Sony Europe struggled to source one or two character images that really fit in with their vision. You’d think that being on the inside, an artist working for Sony would have access to a whole host of officially licensed images, but it looks like they decided to turn to the internet for help, using an image of Mega Man as he appears only in Nintendo’s latest edition of Super Smash Bros, and even borrowing a piece of fan art created by a Japanese Pixiv user, who later spotted their work on Sony’s official site. Awkward.
Anyone who regularly reads my ramblings here on RocketNews24 will know that I’m steadily building up a sizeable list of geeky trinkets I intend to pester my loved ones for this Christmas. From chocolate video game controllers to bars of soap shaped like Game Boy cartridges, very few of my Christmas wish-list items would look out of place on a child’s letter to Santa.
But when the trinkets are as awesome as this replica, LED-laden Mega Man helmet, I really couldn’t give a Jimmy Riddle what anyone else thinks: they belong on the list.
Sometimes, everyday tasks can seem like a bigger challenge than a stage in a retro video game. As the day draws on, you get more and more tired, losing the ability and will to go on. Wouldn’t itbe nice to have some sort of item that could instantly refuel all of the energy that you’ve lost throughout the day? Well, fear not, because CAPCOM has decided to bring the E Tank, one of Megaman‘s most useful and iconic items straight from the year 20XX to the current day in the form of a sports and energy drink.
Despite the reluctance of video game publisher Capcom to green-light any new titles, there’s a lot to love about the Mega Man franchise, including creative boss battles, catchy music, and tough but fair challenges. The defining characteristic of the series, though, is the ability to acquire the weapons of your fallen foes, upgrading your starting buster gun so that it fires flames, saw blades, or that weird circle of leaves from Mega Man 2.
Mega Man only has a limited number of shots with each weapon, though. Thankfully, he can restock his health and weapon energy by picking up containers called E Tanks during each level. Still, there never seem to be enough E Tanks about when you really need them, so if you’re a trigger happy Mega Man fan, you might want to keep one lying around your living room in the form of this cool E-Tank cushion.
“Eat solar bullets, evil robots!”
You’re never too old for awesome toys, and the folks over at ThinkGeek are working on your next nerdy purchase as we speak: a perfect replica of platform shooter hero Mega Man’s arm cannon. Guaranteed to make you feel temporarily invincible, frighten your cat and annoy your partner!
If you like old-school video games and loving fiddling around with bits of Lego, then this is something that you absolutely need to see.
These scenes from Super Mario Bros 3, The Legend of Zelda, Metroid and even action platformer Mega Man are all made out of Lego, placed carefully, brick by brick, onto a backboard to create startlingly accurate 8-bit graphic art. Needless to say we’re sold already, and haven’t even asked their maker how much he wants for them yet.
Despite working for video game publisher Capcom for over 20 years, Keiji Inafune didn’t really achieve international name-recognition until the tumultuous tail end of his time with the company. Even if they didn’t know his name, though, gamers everywhere were familiar with his work, as Inafune was involved with some of Capcom’s biggest hits, including Mega Man, Resident Evil, Onimusha, Street Fighter, and Dead Rising.
Inafune got his start as a character designer before moving up to a position as a producer. Now, he’s set to add one more title to his resume: college professor.













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