Dragon Quest (Page 4)
The Guinness World record-holding game joins up with the Guinness World record-holding rice paddy to create a Dragon Quest artwork on a massive scale.
Observations from two users on Twitter have sparked a discussion of Dragon Quest influences past and present.
In honor of the 30th anniversary of the legendary RPG series Dragon Quest, a limited edition bottle of sake is released. But for Sir Sato, a hangover draws near!
The limited-time game has you and the rest of the world pitted against the franchise’s ooey-gooey mascot character–100 million of them, in fact!
A creative Dragon Quest Builders player has managed to build a Mario Kart-inspired in-game race course so impressive, he received praise from the game’s producer himself.
The spin-off building-cum-adventuring game debuted just over a week ago, but Japanese gamers are already showing off their most brilliant and wacky creations.
Common knowledge to basically anyone conceivably reading this website, Japan is responsible for two of the world’s biggest, longest-running and most well-known console RPG series: Final Fantasy and Dragon Quest. While both have historically featured similar gameplay (random enemy encounters, turn-based battles and the like), the two series are distinct enough that many JRPG fans prefer either one or the other series.
While Dragon Quest has evolved into a kind of cutesy, anime-inspired, all-ages RPG series, for example, Final Fantasy has always taken a more adult tack. And while each game in the Final Fantasy series takes place in a totally distinct universe from other entries, the games of the Dragon Quest series are at least loosely related to one another, making some interesting and sometimes dark game-to-game connections evident to observant players.
And one such dark connection may be hiding in plain sight in the upcoming Dragon Quest XI’s promotional materials.
Game developer Square Enix, renowned for its number of long-running Japanese RPG series, announced yesterday that a new, smartphone-only entry in the fabled Dragon Quest franchise will hit online stores sometime this year.
Outside of Japan, the name “Dragon Quest” may not have the same brand-recognition as other video game franchises, like Final Fantasy or Mario, but inside Japan it’s basically on the same level. And if you’ve ever had the pleasure of slashing your way through a slime-infested Dragon Quest dungeon, then chances are you’re a fan too.
And now Nintendo is getting ready to usher in a new generation of Dragon Quest fans, and perhaps reignite some old flames as well, by releasing Dragon Quest VIII on the Nintendo 3DS.
If you’ve already played through the classic before on the PlayStation 2, no worries! The game will feature tons of new content: new characters, new scenarios, and brand new voice acting to bring the dialogue to life.
Beating on smiling blue slimes for single points of experience and coins of gold is taxing work. So for those famished dragon questers and/or warriors in the Tokyo area Square Enix and TBI are set to open the Dragon Question Super Light Cafe (DQSL Cafe).
The cafe is expected to be modeled after the Dragon Quest world and feature dishes based on its characters. This may be the only time that you can nibble on a metal slime (risotto) and sip on a killing machine at the same time. But there are more secrets to be had here as well! Command?
The creator of legendary RPG series Dragon Quest has spilled the beans on the mysterious ending to the third game that still had fans puzzled over 25 years since its original release. Read on to find out, but beware – some things are best left a mystery.
Following Theatrhythm: Final Fantasy, Square Enix has announced a new rhythm game for 2015, this time using music from the Dragon Quest series.
When Theatrhythm: Final Fantasy was announced in 2011, some commenters thought it was a joke. But the game has been an unlikely hit, and Square Enix will be looking to repeat that success with Theatrhythm: Dragon Quest.
Two decades ago, Sony had displayed about as much skill in producing video games as Nintendo had Hollywood movies. Sure, Sony had published games sporadically under its Sony Imagesoft brand, but it’s hard to build much consumer goodwill with such a small catalogue of titles, especially when most of said titles are terrible.
Then, on December 3, 1994, the company launched the original PlayStation. While the 3DO and CD-i of fellow electronics manufacturers Panasonic and Phillips would both end in ignominious failure, Sony would go on to slice itself a very large piece of the pie in its new industry, dominating two generations of console gaming and remaining competitive ever since.
Of course, hardware isn’t worth much without fun games to play on it. Thankfully, Sony’s systems had plenty of hits, as shown by a poll of Japanese gamers’ 20 favorite PlayStation games.




















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