video games (Page 115)

New smartphone game allows you to date the man, monkey, or dessert of your dreams

A common element in Japanese dating simulator video games is that they all feature an extensive cast of potential romantic partners. Still, there are only so many characters the designers can cram into a single game, and some gamers find that the available roster of would-be boyfriends just doesn’t measure up to their preexisting celebrity or anime crush.

Seeking to solve this problem is mobile game developer GimmickPlus, with a new smartphone title that lets you drop pictures of your favorite actor or girls’ manga character straight into the game. But as we’ve seen before, when you give users a template to create romantic tension with you also give them the means to craft bizarre humor, and Fantasy Condominium-You Can Fall in Love with Your Ideal Boyfriend is no exception.

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Three-armed Peach, two-headed Marth join the parade of factory defect Amiibos

After one lucky shopper made $2,500 from his factory defect dual-wielding Samus Amiibo, others have been pouring onto eBay in the hopes of making a quick buck.

One seller’s three-armed Peach reached $365, although it wasn’t enough to meet the reserve price.

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Japanese sixth-grader calls out smartphone-loving parents over anti-video game lectures

I understand that an important part of parenting is setting boundaries for children. Until they reach a certain age, kids just don’t have the kind of foresight necessary to fully understand the consequences of all their actions, and letting preteens eat as many cookies as they want or stay up as late as they like probably isn’t the best idea.

That said, another important part of parenting is setting a good example. Fail to do that, and your kids are likely to just tune out everything you’re saying. Actually, that might be the best case scenario, since if you’re flagrantly guilty of not practicing what you preach, your kids might call you out for it, like one Japanese elementary school girl who pointed out her parents’ logical inconsistency in lecturing about keeping her video game playing to a minimum, even as they were glued to their own electronic devices.

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Poseable North American Mega Man figure lets you admire the character’s belly in three dimensions

Back in the 1980s and ‘90s, it wasn’t unusual for Japanese video games to be released internationally with box art different from that which was used at home. Many overseas publishers worried that the original versions were too cutesy, concluding that the covers needed an extra dose of testosterone in order to appeal to machismo-seeking non-Japanese gamers.

The logic itself is sort of shaky, but what made things worse was how most of the new box art bore little resemblance to the in-game designs, plus rarely looked appealing even when judged solely on its own non-existent merits. While much of this lazily produced art has been fittingly forgotten, there are some things you just can’t unsee. Like discovering a dead pigeon inside your bag of fast food takeout, the North American cover of the very first Mega Man has been burned into the memories of older gamers, and the pudgy sci-fi hero has now made the jump into three-dimensional space with his own figure.

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Disney, Pokemon, Ghibli and more awesome handmade cosplay aprons and dresses for geeky girls!

Remember the Sailor Moon lingerie sets that were co-produced by Bandai and Peach John? They were such big hits in 2014, even the pre-orders with an estimated delivery date of June 2015 were swept off of the virtual shelves of the Premium Bandai website. It’s no surprise how popular those cute undergarments were given the huge following the manga and anime series has, but let’s be honest, it’s a little underwhelming since those cosplay undies can’t be flaunted in public like your regular cosplay getup.

If the Sailor Moon lingerie sets caught your fancy, chances are you’ll love these totally adorable geeky pinafores and dresses created by Darling Army. Not only are they creative cosplay interpretations, some of them would look absolutely cute as daily fashion too! Be it anime or manga, comics or games, there’s bound to be something that fits right up your alley. Check them out after the jump!

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Mock game box imagines what a Japan-produced, moe “Call of Duty” might look like

Back in the day, Japanese console games were king. What late-20s gamer doesn’t fondly remember the classics like Final Fantasy VII, Tactics Ogre, Street Fighter, Metal Gear, the original Super Smash Bros, and the spate of Japan-produced side-scrollers owing their lineage to Mario?

Unfortunately, while great Japanese games do exist and are still being made, general consensus on English-language gamer forums is that the vast majority of modern Japanese games have devolved into 25-hour, barely interactive CG films and creepy boob-ogling simulators.

And, with this widening rift between Japanese game fans and Western gamers, the darker, dirtier corners of the Internet can get a bit cheeky with their memes.

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Is Mario’s Birdo a boy or a girl? Years after her first appearance, the debate rages on

It’s already kind of old news that one of gaming’s few potentially transgender characters has been hiding in plain sight since the late ’80s in the form of the adorable and misunderstood Mario villain, Birdo.

But that hasn’t stopped the Internet from debating all kinds of aspects about the character’s gender identity, from whether the whole “boy who thinks he’s a girl” thing is Mario canon or whether the character is pre- or post-op. While the Western web was shocked by this stunning news a while back, it seemed Japan was politely giving poor Birdo her privacy and staying out of it, until a recent Twitter post…

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French artist gives us a case of the feels with his video game & superhero family illustrations

In the world of fiction, some characters have detailed, complex families and backgrounds made known to us, while others have rather vague and obscure origins, which isn’t totally a bad thing because that gives viewers plenty of room to imagine and fantasize.

Ever imagined Superman as a dad? Or, what if, after being rescued for the gazillionth time, Princess Peach actually marries Mario? Check out these beautiful families of various fictional heroes and heroines after the jump!

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New Final Fantasy may not have playable female characters, will have almost naked male hero

When video game developer Square Enix gave the largest preview to date of its upcoming role-playing game Final Fantasy XV, it rubbed some fans the wrong way. Just about every installment since the series switched to having set characters has featured female adventurers, but the company announced that the playable cast of Final Fantasy XV is entirely male.

While details are still scarce about the separate but concurrently in-development game Mevius Final Fantasy, newly released screenshots of the smartphone title also feature only a male character. With a Y-chromosome suddenly seeming like a necessary bit of adventuring equipment, does this mean Final Fantasy has consciously decided to turn its back on the many female fans who’ve helped it achieve the success it enjoys today?

Probably not, since while it’s not certain whether or not Mevius Final Fantasy will allow female gamers to create a character in their own likenesses, it’s absolutely certain that the game is planning to provide a generous serving of extra-lean beefcake.

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Should this Japanese game developer be annoyed with “similar” release by other studio?

As someone may have once said, “Great artists steal.” Then again, someone else probably said, “I’ll catch that hack who ripped me off and teach them a lesson or two,” so maybe we should just say that sometimes people “borrow” inspiration to make great things. And sometimes pirates come up with better titles than the original!

Of course, in the world of mobile games, “similar” and “inspired-by” games are the norm–but one Japanese game developer isn’t exactly happy about someone making a game just a bit too similar to his own. Is he overreacting or does he have a good point?

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Sharp’s awesome new display tech licensed to Nintendo… who may not even use it for games

When you picture the evolution of TVs and other electronic displays, it’s hard not to be in awe at just how far they’ve come, getting thinner, more lightweight and portable than ever, with higher definition and brightness to the point that real-life basically looks pretty dull in comparison. But they’ve never really been able to shake that same boring shape: a flat rectangle.

So when Sharp announced it had developed a “Free-Form Display” that could be manufactured in virtually any shape, a lot of people more technically oriented than I am – and thus able to more easily imagine the many uses of a display shaped like a shoe or something – instantly proclaimed it a game-changer.

And when Sharp boasted about the technology, among those companies listening was Nintendo, who promptly snapped up a license for the tech and became the first company to officially announce it would use it for a future product.

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“2D vs. Katana” exhibition shows off recreations of swords from anime and video games in Osaka

Last year, Tokyo’s Ueno Royal Museum held an exhibition of Japanese swords inspired by the mechanical and character designs of landmark anime Evangelion. As cool as some of the pieces looked, though, you won’t find any scenes in the giant robot franchise where someone actually fights using a katana.

On the other hand, right now the Osaka Museum of History is holding an event that goes even further in bridging the gap between fantasy and reality, by displaying recreations of amazing blades seen in anime, manga, and light novel illustrations.

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Awkward: Official PlayStation montage features image taken from Wii U game, Pixiv user’s fan art

Take a quick look at the character-packed image above. That’s a whole lot of faces, right? And in the 20 years since Sony’s first video games console was released, they’ve all appeared on some PlayStation platform or other. Even if you’re more of an Xbox kid or a PC gamer, you have to admit that’s an impressive lineup, and for older PlayStation fans especially it’s bound conjure up a lot of happy gaming memories.

But in creating this image in honour of 20 years of PlayStation, it would seem that someone over at Sony Europe struggled to source one or two character images that really fit in with their vision. You’d think that being on the inside, an artist working for Sony would have access to a whole host of officially licensed images, but it looks like they decided to turn to the internet for help, using an image of Mega Man as he appears only in Nintendo’s latest edition of Super Smash Bros, and even borrowing a piece of fan art created by a Japanese Pixiv user, who later spotted their work on Sony’s official site. Awkward.

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Smartphone game turns mushrooms into cute anime girls, still gives foreigners wacky accents

There aren’t many foods I hate more than mushrooms. I’ve got issues with both their taste and texture, and, to my eyes, they just look kind of gross, no matter which variety we’re talking about.

But while I don’t think I’ll ever completely come around on the idea of eating fungi, it’s nice to at least have a different visual image for them, thanks to a new smartphone game that’s turned a half-dozen types of mushrooms into cute anime girls.

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We eat the Resident Evil curry, discover it’s very tasty, not at all itchy 【Taste test】

It might be hard to imagine, what the guns-blazing nature of its live-action film adaptations and later video game sequels, but the original PlayStation Biohazard, retitled Resident Evil for its overseas release, was remarkably stingy with its weapons and ammo. Having to make the most of every bullet meant waiting until enemies were as close as possible before deciding whether or not to fire, but being a fraction of a second too late let the game’s powerful zombies tear into your tasty human flesh.

As such, smart players always kept a green healing herb on themselves, to help fill up their life meter. Now, survival horror fans can use green herbs to fill up their stomachs, as Biohazard curry is now on sale in Japan. Curious to know whether a dish based on a game featuring flesh-eating monsters could ever be truly tasty, we grabbed a pack for ourselves.

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Street Fighter II creator Yoshiki Okamoto talks games and his new project, Monster Strike 【Interview】

When Street Fighter II creator and retro gaming legend Yoshiki Okamoto announced two years ago that he was leaving console games forever to pursue mobile gaming projects, many probably thought he was joking. A lifelong arcade and console game creator abandoning ship to work in the much loathed and parodied mobile platform? This must be some kind of pre-retirement prank, surely?

As it happens, Okamoto was dead serious, and – far from having retired – has made good on his promise to focus on mobile games, working with a protege to crank out one of the most successful mobile games of all time: Monster Strike.

Monster Strike has reached over 16 million players in Japan and Taiwan, exceeding all expectations and becoming a cultural institution in the game’s native Japan. Sensing it was time to strike out into other territories, Okamoto, game producer Koki Kimura and his team are now working to expand the game into the west and beyond. We caught up with Okamoto and Kimura in San Francisco at Monster Strike’s North American launch party to talk about the game and the industry in general:

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Life imitates (Sword) Art (Online) as Japanese gamers find they can’t log out of online RPG

The big selling point of online multiplayer role-playing games that they never end. Unlike a stand-alone, single-player RPG with a comparatively distinct path from start to finish, the adventure in online titles can go on indefinitely, thanks to periodically added extra content and the huge supply of new companions to go questing with.

But as appealing as a game that never has to end may be to hard-core gamers, many of them recently found out they were playing one that couldn’t, as the logout function mysteriously disappeared from one of Japan’s most popular online RPGs.

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Long ago, being an otaku, one of Japan’s hyper-obsessive subculture fans, made you sort of an outcast. People, especially respectable adults, didn’t really want to look at you, either out of embarrassment for your childish hobbies, or perhaps fear that having spent the last three days indoors had given you a case of shut-in cooties that would jump onto them.

That’s starting to change, though. More and more people are becoming comfortable identifying themselves as otaku, and while some still worry their fixations on fantasy are a drain on society, they’re definitely a boost to the economy, as shown by a survey that indicates spending is up in several sectors of the otaku world.

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Theatrhythm: Dragon Quest announced for Nintendo 3DS

Following Theatrhythm: Final Fantasy, Square Enix has announced a new rhythm game for 2015, this time using music from the Dragon Quest series.

When Theatrhythm: Final Fantasy was announced in 2011, some commenters thought it was a joke. But the game has been an unlikely hit, and Square Enix will be looking to repeat that success with Theatrhythm: Dragon Quest.

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Musician performs beautiful projection-mapped piano themes of Laputa, Frozen, Final Fantasy

Although director Hayao Miyazaki gets the lion’s share of the credit for the sterling quality of Studio Ghibli’s anime films, you can’t discount the contributions of Joe Hisaishi. The veteran composer’s musical scores are timeless and ethereal, and there’s no better visual compliment to their mix of trepidation and adventurousness than the moving pictures of Japan’s most respected animation house.

The beautiful projection mapping that accompanies this stirring piano cover of the ending theme to Castle in the Sky Laputa is a close second, though.

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